RANDOM POSTs
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Unity bosses sold stock days before development fees announcement, raising eyebrows
Unity executives sold thousands of shares in the weeks leading up to last night’s hugely controversial announcement it will soon charge developers when one of their games is downloaded.
Behind the scenes, CEO John Riccitiello shifted 2000 shares last week on 6th September, as noted by Yahoo Finance, which noted this move was part of a trend over the past year where the exec has sold more than 50,000 shares in total and bought none.
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Tencent Hunyuan3D – an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets
https://github.com/tencent/Hunyuan3D-2
Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-scale shape generation model – Hunyuan3D-DiT, and a large-scale texture synthesis model – Hunyuan3D-Paint.
The shape generative model, built on a scalable flow-based diffusion transformer, aims to create geometry that properly aligns with a given condition image, laying a solid foundation for downstream applications. The texture synthesis model, benefiting from strong geometric and diffusion priors, produces high-resolution and vibrant texture maps for either generated or hand-crafted meshes. Furthermore, we build Hunyuan3D-Studio – a versatile, user-friendly production platform that simplifies the re-creation process of 3D assets.
It allows both professional and amateur users to manipulate or even animate their meshes efficiently. We systematically evaluate our models, showing that Hunyuan3D 2.0 outperforms previous state-of-the-art models, including the open-source models and closed-source models in geometry details, condition alignment, texture quality, and e.t.c. -
Control a path’s vertices in After Effects
Read more: Control a path’s vertices in After EffectsCreate a ‘stroke only’ shape layer with four points using the pen tool – with RotoBezier mode on (or rmb on the path attribute and convert to rotobezier).
Window menu > Create Nulls from paths.jsx
Select the path in the shape layer – note: the path itself, not the path group.
Click the ‘Points follow Nulls’ button in the above dialog.
This will give you four nulls you can now animate. The path points will follow those nulls.
The Rotobezier mode will give you a more natural ‘automatic’ curvature to the path.
You can then use expressions on each null to move the curve points around.
https://community.adobe.com/t5/after-effects/connect-dots-in-a-curved-way/td-p/10115221?page=1
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SPAR3D – Stable Point-Aware Reconstruction of 3D Objects from Single Images
SPAR3D is a fast single-image 3D reconstructor with intermediate point cloud generation, which allows for interactive user edits and achieves state-of-the-art performance.
https://github.com/Stability-AI/stable-point-aware-3d
https://stability.ai/news/stable-point-aware-3d?utm_source=x&utm_medium=social&utm_campaign=SPAR3D
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