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https://www.cnn.com/2023/05/10/business/disney-earnings/index.html
“Disney+ and its other two services, ESPN+ and Hulu, together trimmed losses by $228 million, or 13%, from a year earlier to $659 million. The improvement from the previous quarter was even greater, as it trimmed losses by nearly $400 million from $1.1 billion.
Disney did it with a 2% drop in subscribers for Disney+ to 157.8 million, and a 1% drop in subscribers overall, when including ESPN+ and Hulu in subscription totals. It was able to trim losses with fewer subscribers through higher subscription revenue and a decrease in marketing costs, partially offset by higher programming and production costs. “
https://www.bbc.com/news/business-65553932
“Disney has announced plans to combine content from its Disney+ and Hulu streaming services in the US.
The move comes after Disney+ lost four million subscribers in the first three months of the year, and the firm is under pressure to make its streaming business profitable
It now has a total of more than 231 million subscriptions across its three streaming platforms, which also include the sports-focused ESPN+ and wider entertainment site Hulu. Disney+ has close to 158m subscribers around the world, although that is still behind rival Netflix’s 232.5m subscribers.
The latest announcement comes after thousands of Hollywood TV and movie screenwriters held their first strike in 15 years last week. They are calling for better pay and working conditions as the transition to streaming has upended the traditional television and film industry. The last writers’ strike was in 2007. It lasted 100 days and cost the industry an estimated $2bn.”
https://www.vfxvoice.com/vfx-industry-growth-globalization-and-change/
“The number of productions globally is now being rationalized to the reality of what can be produced. Demand was outstripping supply to such an extent that it was actually becoming unsustainable. What we are seeing now is more of a sensible and sustainable approach to content creation, and it is finding equilibrium – which is a good thing. There is still growth, but it is a lot more structured and sustainable.”
“VFX global market revenue will climb from $26.3 billion in 2021 to $48.9 billion in 2028”
“Demand for VFX looks likely to continue, though there is still the challenge of delivering the work within budgets and compressed schedules at a time of rising costs, particularly of labor.”
“The biggest challenge to our industry is bringing in the next generation and providing them with training and opportunities to succeed. Many of us were able to get a break somewhere or discover the potential for a career in VFX thanks to technical training or personal connections.”
https://www.bbc.com/news/entertainment-arts-65298834
“Drake’s complaint came after Universal Music Group wrote to streaming services including Spotify and Apple Music, asking them to prevent artificial intelligence companies from accessing their libraries.
It is thought companies have been using the music to “train” their software.
“We will not hesitate to take steps to protect our rights and those of our artists,” UMG warned in the email, first obtained by the Financial Times.
Several websites already offer fans the ability to create new songs using soundalike voices of pop’s biggest stars.
French DJ David Guetta recently used a site called uberduck.ai to mimic the voice of Eminem and add it to one of his instrumentals.
“I’m sure the future of music is in AI,” he told the BBC.”
https://www.dpreview.com/news/5901145460/dpreview-com-to-close
Dear readers,
After nearly 25 years of operation, DPReview will be closing in the near future. This difficult decision is part of the annual operating plan review that our parent company shared earlier this year.
The site will remain active until April 10, and the editorial team is still working on reviews and looking forward to delivering some of our best-ever content.
Everyone on our staff was a reader and fan of DPReview before working here, and we’re grateful for the communities that formed around the site.
Thank you for your support over the years, and we hope you’ll join us in the coming weeks as we celebrate this journey.
Sincerely,
Scott Everett
General Manager – DPReview.com
https://www.skwigly.co.uk/bomper-studio-4-day-work-week/
Welsh CGI and Animation studio, Bomper Studio, has made a progressive move and has voted to stick with a 4-day work week after a successful trial.
Bomper Studio is fully self-funded, which has been incredibly important in providing freedom to shape the company and its business practices. Over the past 4 years, Bomper has consistently spent a quarter of its revenue on Research and Development.
“These companies chose to blame thousands of people for a problem that was specifically created by their execs. The same people writing crocodile-tear-stained layoff letters are the same ones responsible for unrealistic projections, unrealistic spending and unrealistic hiring.”
“With corporate leaders having incentives not to benefit stakeholders at shareholder expense, delegating the guardianship of stakeholder interests to corporate leaders would prove futile. The promise of pluralistic stakeholderism is illusory.”
The Big Tech and big fintech companies aren’t worried about letting people go because when the next up-cycle hits they’ll pay top dollars (of course), but just as importantly, these resources can (nearly) seamlessly “plug and pay” into the tech environments in any of these companies.
“They use the same communication tools, the same programming tools, the same everything. There’s no (or hardly any) onboarding and training time required to get someone up to speed.”
“Without the need to spend months (weeks at the least) and untold dollars on training new employees, technology firms are emboldened to just let people go when it’s expedient for them.”
https://www.cnbc.com/2023/02/08/disney-reorganization.html
“On Wednesday, during its quarterly earnings call with investors, Disney also announced it would be cutting $5.5 billion in costs, which will be made up of $3 billion from content, excluding sports, and the remaining $2.5 billion from non-content cuts. Disney executives said about $1 billion in cost cutting was already underway since last quarter.”
https://www.cbr.com/why-old-cgi-better-than-new-movies/
“The visual effects (VFX) industry is a rapidly growing field that plays a significant role in the entertainment industry, particularly in film and television. However, the industry also faces several challenges that can affect the quality and accessibility of visual effects in productions. One major issue facing the VFX industry is the high cost of producing visual effects. The process of creating visual effects can be time-consuming and labor-intensive, and the use of expensive software and hardware can drive up costs. This can make it difficult for smaller productions and independent filmmakers to afford to use visual effects in their projects.”
https://midjourney.gitbook.io/docs/terms-of-service
10. Limitation of Liability and Indemnity
We provide the service as is, and we make no promises or guarantees about it.
You understand and agree that we will not be liable to you or any third party for any loss of profits, use, goodwill, or data, or for any incidental, indirect, special, consequential or exemplary damages, however they arise.
You are responsible for your use of the service. If you harm someone else or get into a dispute with someone else, we will not be involved.
If you knowingly infringe someone else’s intellectual property, and that costs us money, we’re going to come find you and collect that money from you. We might also do other stuff, like try to get a court to make you pay our attorney’s fees. Don’t do it.
“The Federal Trade Commission has accused the leading video game developer of manipulating young players into unintentional purchases, illegally collecting personal information of kids under the age of 13, and endangering children by connecting them with strangers in its hugely successful ‘Fortnight’ game.”
https://www.televisual.com/news/cinesite-group-secures-235m-funding-package/
The Cinesite Group has agreed a new long term financial arrangement that ensures our ability to continue supporting our talent and customers across the world, which is a massive vote of confidence for the talent working within all the studios and what has been built within the Cinesite group