A way to approximate complex lighting in ultra realistic renders.
All SH lighting techniques involve replacing parts of standard lighting equations with spherical functions that have been projected into frequency space using the spherical harmonics as a basis.
http://www.cs.columbia.edu/~cs4162/slides/spherical-harmonic-lighting.pdf
Spherical harmonics as used at Weta Digital
https://www.fxguide.com/fxfeatured/the-science-of-spherical-harmonics-at-weta-digital/
(vfxsoldier.wordpress.com)
VFX Artist Aruna Inversin has a great post on Vancouver’s skyrocketing real estate prices:
http://answers.unity3d.com/questions/12321/how-can-i-start-learning-unity-fast-list-of-tutori.html
If you have no previous experience with Unity, start with these six video tutorials which give a quick overview of the Unity interface and some important features http://unity3d.com/support/documentation/video/
https://www.youtube.com/audiolibrary/music?nv=1
https://www.bensound.com/royalty-free-music/2
https://www.partnersinrhyme.com/pir/free_music_loops.shtml
http://www.partnersinrhyme.com/
http://www.archive.org/details/opensource_audio/
http://wiki.creativecommons.org/Content_Directories
http://hissandaroar.com/free-sounds/