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https://boostlog.io/@mohammedalsayedomar/create-cardboard-apps-in-unity-5ac8f81e47018500491f38c8
https://www.sitepoint.com/building-a-google-cardboard-vr-app-in-unity/
VR Actions for Playmaker
https://assetstore.unity.com/packages/tools/vr-actions-for-playmaker-52109
100 Best Unity3d VR Assets
http://meta-guide.com/embodiment/100-best-unity3d-vr-assets
…find more tutorials/reference under this blog page
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A growing community of collaborators dedicated to helping actors, artists & filmmakers gain experience & improve their craft.
Agisoft PhotoScan is one of the most common tools used, but you will need the professional version to work with panos.
These do not support 360 cameras:
– Autodesk Recap
– Reality Capture
– MeshLab
medium.com/@smitty/spherical-and-panoramic-photogrammetry-resources-2edbaeac13ac
www.nctechimaging.com//downloads-files/PhotoScan_Application_Note_v1.1.pdf
360rumors.com/2017/11/software-institut-pascal-converts-360-video-3d-model-vr.html
WalkAboutWorlds
https://sketchfab.com/models/9bc44ba457104b57943c29a79e4103bd
CloudCompare is a 3D point cloud (and triangular mesh) processing software. It has been originally designed to perform comparison between two dense 3D points clouds (such as the ones acquired with a laser scanner) or between a point cloud and a triangular mesh. It relies on a specific octree structure dedicated to this task.
Afterwards, it has been extended to a more generic point cloud processing software, including many advanced algorithms (registration, resampling, color/normal/scalar fields handling, statistics computation, sensor management, interactive or automatic segmentation, display enhancement, etc.).
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