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Bella works in spectral space, allowing effects such as BSDF wavelength dependency, diffraction, or atmosphere to be modeled far more accurately than in color space.
https://superrendersfarm.com/blog/uncategorized/bella-a-new-spectral-physically-based-renderer/
https://github.com/jedypod/debayer
The only required dependency is oiiotool. However other “debayer engines” are also supported.
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