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Mercury as seen from Messanger in 2015

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Gamification techniques for every day production

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Han Cao – H_AutoFlare: Automatic Flare generation in Nuke

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3D Workshop – Introduction to 3D Scanning Tools and Techniques to Face Any Challenge

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Fabio Messina – Godfeather – A Houdini feather toolkit

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Why Great Movies use the 60/30/10 Percent Color Rule

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Learning RayTracing In One Weekend

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Best VFX Oscars – 2020 to 1928

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Unity – Enemies real-time demo 2022

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DUNE | DP Greig Fraser ACS, ASC | ShotDeck: Shot Talk

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Amazon Closes $8.5 Billion Acquisition of MGM – Recent media mergers

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Simon Sinek – Income Inequality

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Aputure AL-F7 – dimmable Led Video Light, CRI95+, 3200-9500K

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StudioBinder.com – Diffusing and softening light

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Unreal to Davinci Resolve Workflow – ACES & sRGB

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Macbeth and Neutral Balance Grade and why that is important for lighting and compositing

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World Creator – real-time Terrain and Landscape creation tool

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3DEqualizer – World leading 3D tracking solution

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BorisFX Silhouette – AWARD-WINNING PAINT, ROTO & COMPOSITING software

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StudioBinder – Editing Principles & Techniques Explained

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Tatsuji Nojima – Houdini 19 – Redshift beach water simulation

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Benjamin Bardou – Megalopolis

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British visual effects giant Cinesite devises plot for blockbuster £300m sale

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Microsoft to acquire Activision Blizzard for $68.7 billion and triggers shareholders lawsuit

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Moving plates resources