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Switching from Unity to Godot side by side Guide (2023)
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production
software
ProPainter: Improving Propagation and Transformer for Video Inpainting and Cleanup
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production
trailers
Battle Scenes of The Hobbit: The Battle of the Five Armies | Wētā FX
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software
o3de.org – The open source, real-time 3D engine
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ves
Why every game developer is mad with Unity right now, explained
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software
Lockdown 3 for After Effects
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ves
Unity bosses sold stock days before development fees announcement, raising eyebrows
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DNEG announces pay cuts of up to 25% and artists’ repayment loans
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software
ves
Unity Presents New “Runtime Fees” Based on Game Installs and Revenue
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design
lighting
Arvid Schneider – SKYWARD: Crafting Avatar-Like Worlds in CG | BREAKDOWN
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design
Ro Pa – digital sculpting of a character
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A.I.
photogrammetry
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Mike Seymour – The Art of NeRFs, Part 1
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quotes
VFX Pros Expose The Hidden Costs of Marketing Selling a Movie as “Real” and Underselling Digital Work
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A.I.
VALL-E X: open source Multilingual Text-to-Speech Synthesis and Voice Cloning
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production
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BVH (Bounding Volume Hierarchy) in Ray Tracing
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Why VFX workers are unionising in Hollywood — and why it’s important
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Antonio de Curtis, Totò On life as an Artist
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animation
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UNDERSTANDING GIMBALS & GIMBAL LOCK SOLUTIONS – 3D Animation Tutorial
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colour
production
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Nuke – Color matching/stabilization, with/without Curve Tool
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photogrammetry
software
CamP: Camera Preconditioning for NERF (Neural Radiance Fields)
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animation
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Top 100 Boss Fight 3D Challenge Montage (ft. Disasterpeace)
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blender
colour
Color management and AgX in Blender 4.0
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colour
composition
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“Nope” Analysis & Breakdown – Gordy, Fake Clouds, and Night-for-Day Scenes Explained
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ves
Workers at Vancouver’s WildBrain animation studio look to unionize
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UrbanImmersive.com – Ricoh Theta Z1 HDRi Multi-Bracketing Instructions For 3D Tour Pocket Websites
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