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Luma Interactive Scenes announced: Gaussian Splatting
https://neuralradiancefields.io/luma-interactive-scenes-announced/
“…these are in fact Gaussian Splats that are being run and it’s a proprietary iteration of the original Inria paper. They hybridize the performance gain of realtime rendering with Gaussian Splatting with robust cloud based rendering that’s already widely being used in commercial applications. This has been in the works for a while over at Luma and I had the opportunity to try out some of my datasets on their new method.”
MICHAEL RUBLOFF
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Meta Quest 3 is here
https://www.roadtovr.com/meta-quest-3-oculus-preview-connect-2023/
- Better lenses
- Better resolution
- Better processor
- Better audio
- Better passthrough
- Better controllers
- Better form-factor
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HuggingFace ai-comic-factory – a FREE AI Comic Book Creator
https://huggingface.co/spaces/jbilcke-hf/ai-comic-factory
this is the epic story of a group of talented digital artists trying to overcame daily technical challenges to achieve incredibly photorealistic projects of monsters and aliens
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Blackmagic Camera Introducing Digital Film for iPhone!
https://www.blackmagicdesign.com/ca/products/blackmagiccamera
You can adjust settings such as frame rate, shutter angle, white balance and ISO all in a single tap. Or, record directly to Blackmagic Cloud in industry standard 10-bit Apple ProRes files up to 4K! Recording to Blackmagic Cloud Storage lets you collaborate on DaVinci Resolve projects with editors anywhere in the world, all at the same time!
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Getting Started With 3D Gaussian Splatting for Windows (Beginner Tutorial)
https://www.reshot.ai/3d-gaussian-splatting
what are 3D Gaussians? They are a generalization of 1D Gaussians (the bell curve) to 3D. Essentially they are ellipsoids in 3D space, with a center, a scale, a rotation, and “softened edges”.
Each 3D Gaussian is optimized along with a (viewdependant) color and opacity. When blended together, here’s the visualization of the full model, rendered from ANY angle. As you can see, 3D Gaussian Splatting captures extremely well the fuzzy and soft nature of the plush toy, something that photogrammetry-based methods struggle to do.
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Laowa 25mm f/2.8 2.5-5X Ultra Macro vs 100mm f/2.8 2x lens
https://gilwizen.com/laowa-25mm-ultra-macro-lens-review/
https://www.cameralabs.com/laowa-25mm-f2-8-2-5-5x-ultra-macro-review/
- Pros:
– Lightweight, small size for a high-magnification macro lens
– Highest magnification lens available for non-Canon users
– Excellent sharpness and image quality
– Consistent working distance
– Narrow lens barrel makes it easy to find and track subject
– Affordable
- Cons:
– Manual, no auto aperture control
– No filter thread (but still customizable with caution)
– Dark viewfinder when closing aperture makes focusing difficult in poor light conditions
– Magnification range is short 2.5-5x compared to the competition
Combining a Laowa 25mm 2.5x lens with a Kenko 12mm extension tube
To find the combined magnification when using a Laowa 25mm 2.5x lens with a 12mm Kenko extension tube, given the magnification of the lens itself, the extension tube length, and the combined setup, you can calculate the total magnification.
First, consider the magnification of the lens itself, which is 2.5x.
Then, to find the total magnification when the extension tube is attached, you can use the formula:
Total Magnification = Magnification of the Lens + (Magnification of the Lens * Extension Tube Length / Focal Length of the Lens)
In this case, the extension tube length is 12mm, and the focal length of the lens is 25mm. Using the values:
Total Magnification with 2.5x = 2.5 + (2.5 * 12 / 25) = 2.5 + (30 / 25) = 2.5 + 1.2 = 3.7x
Total Magnification with 5x = 5 + (5 * 12 / 25) = 5 + (60 / 25) = 5 + 2.4 = 7.4x
- Pros:
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DNEG Canada is moving into unionizing
IATSE, which also runs the powerful Animation Guild Local 839 out of Los Angeles, says that organizing a union will give collective voice to workers’ concerns and requests. Some of the things it aims to achieve at DNEG Vancouver include:
- More transparency and consistency in the decisions that impact our daily lives
- Improvements to current working conditions (i.e. salary, vacation)
- Enhanced RRSP and health benefits
- Sustainability in the Canadian VFX industry as a whole
- Access to legal counsel
- Protections from sudden and unjust layoffs
- Strong representation and solidarity across the Canadian VFX industry
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Epic Games cuts around 16% work force, 830 jobs
https://www.epicgames.com/site/en-US/news/layoffs-at-epic
https://www.theverge.com/2023/9/28/23894266/epic-games-layoffs-fortnite-unreal-engine
Tim Sweeney sent the following email to Epic employees:
As we shared earlier, we are laying off around 16% of Epic employees. We’re divesting Bandcamp and spinning off most of SuperAwesome.
For a while now, we’ve been spending way more money than we earn, investing in the next evolution of Epic and growing Fortnite as a metaverse-inspired ecosystem for creators. I had long been optimistic that we could power through this transition without layoffs, but in retrospect I see that this was unrealistic.
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