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Using Meta’s Llama 3 for your business
Meta is the only Big Tech company committed to developing AI, particularly large language models, with an open-source approach.
There are 3 ways you can use Llama 3 for your business:
1- Llama 3 as a Service
Use Llama 3 from any cloud provider as a service. You pay by use, but the price is typically much cheaper than proprietary models like GPT-4 or Claude.
β Use Llama 3 on Azure AI catalog:
https://techcommunity.microsoft.com/t5/ai-machine-learning-blog/introducing-meta-llama-3-models-on-azure-ai-model-catalog/ba-p/41171442- Self-Hosting
If you have GPU infrastructure (on-premises or cloud), you can run Llama 3 internally at your desired scale.
β Deploy Llama 3 on Amazon SageMaker:
https://www.philschmid.de/sagemaker-llama33- Desktop (Offline)
Tools like Ollama allow you to run the small model offline on consumer hardware like current MacBooks.
β Tutorial for Mac:
https://ollama.com/blog/llama3 -
VES – How Generative AI Might Affect VFX Now and In the Future
Panelists include Author and Distinguished Research Scientist in DL/ML & CG at WΔtΔ FX Dr. Andrew Glassner, VFX, Post & Technology Recruiter and VES 1st Vice Chair Susan OβNeal, CTO at Cinesite Group and VES Technology Committee member Michele Sciolette and Shareholder & Co-Chair of Buchalterβs Entertainment Industry Group and Adjunct Professor at Southwestern Law School Stephen Strauss, moderated by VES Technology Committee member and Media & Entertainment Executive, CTO & Industry Advisor Barbara Ford Grant.
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Is it possible to get a dark yellow
https://www.patreon.com/posts/102660674
https://www.linkedin.com/posts/stephenwestland_here-is-a-post-about-the-dark-yellow-problem-activity-7187131643764092929-7uCL
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Light-Matter Particle Breakthrough Could Change Displays Forever
https://scitechdaily.com/light-matter-particle-breakthrough-could-change-displays-forever/
This foundational polariton particle breakthrough could lead to significant improvements in displays using an entirely novel approach compared to all previous ones. One significant difference is the ability of each polaritron to emit any wavelength, eliminating the need for separate red, green and blue (RGB) emitters intermixed in a grid. They are also able the achieve significantly greater energy levels, in other words, brightness.
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Position-Based Nonlinear Gauss-Seidel (PBNG), a robust, fast and convergent muscle simulator
Implemented in Chaos Flesh and Chaos Cloth as a part of Unreal Engine.
https://arxiv.org/pdf/2306.09021
https://dev.epicgames.com/community/learning/tutorials/OPM3/unreal-engine-chaos-cloth-tool-overviewhttps://dev.epicgames.com/community/learning/tutorials/BEby/unreal-engine-chaos-flesh
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boldtron – πππ£πππ§ππ‘π πͺππ§ππ₯ππ¨π‘π¦
See this Instagram post by @boldtron using ComfyUI + Krea
https://www.instagram.com/p/C5v-H0PNYYg/?utm_source=ig_web_button_share_sheet
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