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The future of BCI and VR according to Gabe Newell from Valve Corporation
– Valve is currently working on an open-source BCI software project, to interpret the signals being read from people’s brains using VR headsets.
– “If you’re a software developer in 2022 who doesn’t have one of these in your test lab, you’re making a silly mistake,”
– “The real world will seem flat, colourless, blurry compared to the experiences you’ll be able to create in people’s brains.”
– “BCIs have advanced to a point where that (VR) vertigo could be suppressed artificially, and that “it’s more of a certification issue than a scientific one”.
– Neuroplasticity is the ability of our brains to re-learn how to operate the body when something changes.
– “You can iterate software faster than a prosthetic”
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Intel Open Source Image Denoise in Blender – High-Performance Denoising Library for Ray Tracing
https://www.openimagedenoise.org/
https://github.com/OpenImageDenoise/oidn/releases/tag/v1.3.0
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