EVER (Exact Volumetric Ellipsoid Rendering) – Gaussian splatting alternative

https://radiancefields.com/how-ever-(exact-volumetric-ellipsoid-rendering)-does-this-work

 

https://half-potato.gitlab.io/posts/ever/

 

Unlike previous methods like Gaussian Splatting, EVER leverages ellipsoids instead of Gaussians and uses Ray Tracing instead of Rasterization. This shift eliminates artifacts like popping and blending inconsistencies, offering sharper and more accurate renderings.

 

 

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