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https://www.learnworlds.com/how-to-create-an-online-course/
“It converts simple text instructions into captivating videos, in seconds.
The story behind this AI is fascinating: A team of four engineers, led by Demi Guo and Chenlin Meng, was born with a clear vision: to transform video creation.
After raising $55 million, Pika Labs initially focused on Japanese anime-style animations before expanding into 3D animation”
https://diffusionlight.github.io/
https://github.com/DiffusionLight/DiffusionLight
https://github.com/DiffusionLight/DiffusionLight?tab=MIT-1-ov-file#readme
https://colab.research.google.com/drive/15pC4qb9mEtRYsW3utXkk-jnaeVxUy-0S
“a simple yet effective technique to estimate lighting in a single input image. Current techniques rely heavily on HDR panorama datasets to train neural networks to regress an input with limited field-of-view to a full environment map. However, these approaches often struggle with real-world, uncontrolled settings due to the limited diversity and size of their datasets. To address this problem, we leverage diffusion models trained on billions of standard images to render a chrome ball into the input image. Despite its simplicity, this task remains challenging: the diffusion models often insert incorrect or inconsistent objects and cannot readily generate images in HDR format. Our research uncovers a surprising relationship between the appearance of chrome balls and the initial diffusion noise map, which we utilize to consistently generate high-quality chrome balls. We further fine-tune an LDR difusion model (Stable Diffusion XL) with LoRA, enabling it to perform exposure bracketing for HDR light estimation. Our method produces convincing light estimates across diverse settings and demonstrates superior generalization to in-the-wild scenarios.”
https://www.reshot.ai/3d-gaussian-splatting
what are 3D Gaussians? They are a generalization of 1D Gaussians (the bell curve) to 3D. Essentially they are ellipsoids in 3D space, with a center, a scale, a rotation, and “softened edges”.
Each 3D Gaussian is optimized along with a (viewdependant) color and opacity. When blended together, here’s the visualization of the full model, rendered from ANY angle. As you can see, 3D Gaussian Splatting captures extremely well the fuzzy and soft nature of the plush toy, something that photogrammetry-based methods struggle to do.
https://towardsdatascience.com/a-comprehensive-overview-of-gaussian-splatting-e7d570081362
Rory Flynn – Usage examples (Large PDF)
Download link
https://pixelshame.com/wp-content/uploads/2023/12/MidJourney6.pdf
Copyright-related challenges
https://www.youtube.com/shorts/2VQDBEKiraA
EPS to SVG
https://www.freeconvert.com/eps-to-svg/download