www.alexanderrichtertd.com/post/plex-open-source-pipeline
Environments
– OS: Windows | Linux | Mac
– Software: Maya 2020+ | Houdini 15+ | 3ds Max 2020+ | Nuke 12+ | …
– Renderer: Arnold | RenderMan | Mantra | V-Ray | …
Project Features
– Visual Effects, Animation & Game production management system
– file & folder management (settings | create | save | load | publish)
– flexible, portable, multi functional project environment
– additional libraries (api | img | user | shot)
– workflow tracking & reporting
– user-pipeline integration
– SSTP (simple | smart | transparent | performant)
Pipeline Features
Layered Pipeline
– create a company pipeline
– add a project pipeline
– test and develop in a personal environment
Scripts
– desktop app
– save (+ publish) | load | create | render
– get, set and handle data | img | scripts
– template UI (user, report, help, accept, comment, color code)
– setup menu, shelf, toolbar, …
Workflows and Charts
– naming conventions
– software pipeline
– folder structure (project & pipeline)
Data and Helper
– project (resolution, fps …)
– user (name, task …)
– context (shot, task, comment …)
– environment variables (PROJECT_PATH …)
– additional libraries
Feedback & Debug (+ advanced logging)
– inform user about processes
– debug like a king *bow*