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Fabric Software has discontinued work on Fabric Engine, its much-praised framework for developing custom tools for VFX and games pipelines, along with its supporting tools for DCC software.
a computational engine, that will enable web developers to tap into a computer’s multi-core power to bring multi-threaded performance in a web browser.
Used for Image/video processing – 3D Interaction (games, storytelling, interactive manuals) – Perceptual/Visual computing – Simulation (physics, crowds, financial, etc) – Visualization for use in medical, engineering, and oil and gas – Raw computation – Data mining – Business intelligence – Semantic analysis – Recommendation engines – Large-scale simulations – Other computationally intensive applications
http://www.guardian.co.uk/technology/gamesblog/2009/feb/10/gameculture-apple
http://www.webdesignerdepot.com/2009/11/the-ultimate-toolbox-for-iphone-development/
http://www.readwriteweb.com/mobile/2010/12/30-plus-tools-for-building-your-own-mobile-app.php
The developer of iShoot quit his day job after earning $22,000 a day at the top of the App Store charts. Here’s what you have to do to be next…