Francisco Contreras – vinavfx / nuke_comfyui
/ A.I., production, software

It connects Nuke with the ComfyUI server, any plugin that comes out in ComfyUI can be used in nuke, rotos with sam, rescaling, image generation, inpaintins, normal generator, the nodes are IPAdapter, ControlNet, AnimateDiff, Flux etc.

 

https://github.com/vinavfx/nuke_comfyui

 

 

Wanderson M. Pimenta – Denoiser Comp Addon – FREE DOWNLOAD – BLENDER TO NUKE/DAVINCI SUPPORT
/ blender, software

https://blender-addons.gumroad.com/l/denoiser_comp_addon

 

Blender 3 updated Intel® Open Image Denoise to version 1.4.2 which improved many artifacts in render, even separating into passes, but still loses a lot of definition when used in standard mode, DENOISER COMP separates passes and applies denoiser only in the selected passes and generates the final pass (beauty) keeping much more definition as can be seen in the videos.

 

Foundry Nuke – VectorFrameBlend v1.1 by Nikolai Wüstemann – Blend up to 11 nearby frames together, while preserving all detail
/ production, software

https://www.nukepedia.com/gizmos/time/vectorframeblend

 

Blend up to 11 nearby frames together, while preserving all detail

 

VectorFrameBlend can average/median/min/max/plus up to +- 5 frames with full motion awareness. Compared to the last version or other similar solutions, I built it as technically correct as possible and it provides thorough settings to improve the filtering quality and edge cases (literally).

 

You can also use the ‘External’ mode and connect the ‘vec’ input to another VectorFrameBlend, to use its internally generated vectors.

This can be useful, if you want to analyse a certain layer (for example a diffuse color pass that holds a lot of clean details), but apply the frame blending on somewhere else. Apart from that, the tool can of course be used on live action plates, utility passes or whatever comes to mind.

 

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Rafael Perez – RIFE, an interpolation retimer for Nuke
/ production, software

This project implements RIFE – Real-Time Intermediate Flow Estimation for Video Frame Interpolation for The Foundry’s Nuke.

RIFE is a powerful frame interpolation neural network, capable of high-quality retimes and optical flow estimation.

This implementation allows RIFE to be used natively inside Nuke without any external dependencies or complex installations. It wraps the network in an easy-to-use Gizmo with controls similar to those in OFlow or Kronos.

https://github.com/rafaelperez/RIFE-for-Nuke

Paul d’Herbermont – Nuke HDRI model detection with TorchScript
/ photography, production, software

A tool that detects, crops, and presents reference & cg spheres

 

https://www.patreon.com/posts/nuke-auto-ai-96524139

 

Foundry Nuke Cattery – A library of open source machine learning models
/ A.I., production, software

The Cattery is a library of free third-party machine learning models converted to .cat files to run natively in Nuke, designed to bridge the gap between academia and production, providing all communities access to different ML models that all run in Nuke. Users will have access to state-of-the-art models addressing segmentation, depth estimation, optical flow, upscaling, denoising, and style transfer, with plans to expand the models hosted in the future.

 

https://www.foundry.com/insights/machine-learning/the-artists-guide-to-cattery

 

https://community.foundry.com/cattery

 

Peregrine Bokeh moving to Foundry Nuke
/ production, software

After 12 years developing and supporting Bokeh we are excited to announce the product has found a new home with Foundry.

 

https://peregrinelabs.com/blogs/news/bokeh-has-a-new-home

 

How ‘Dune’ VFX supervisor Paul Lambert invented the Nuke’s Image Based Keyer
/ production, software

https://beforesandafters.com/2022/03/25/how-dune-vfx-supervisor-paul-lambert-invented-nukes-ibk-keyer/

 

So, what is the IBK keyer? The very non-technical answer to that is that the ‘image- based keyer’ is a proprietary keyer in Nuke that typically deals with classic bluescreen or greenscreen plates (that need keying) by recognizing that these plates do not always have uniform color coverage. We’ve all seen uneven blue and greenscreens; that’s one place where the IBK Keyer can come in handy.

 

MARCEL PICHERT – 12 Nuke Toolsets for a smarter and faster comp workflow
/ production, software

https://www.marcelpichert.com/post/12-toolsets-for-a-smarter-and-faster-comp-workflow

 

http://www.nukepedia.com/miscellaneous/m_toolsets

 

 

Efficient-Workflow Toolsets:

– degrain

– prerender

– concatenation

Keying Toolsets:

– IBK stacker

– Keying Setup Basic

– Keying Setup Plus

Projection Toolsets:

– uv project

– project warp

– project shadow

Mini Toolsets:

– rotate normals

– clamp saturation

– check comp

 

 

Nuke 13.1
/ production, software